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DKP3 is 50% functionnal

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DKP3 is 50% functionnal

Post  Orahn on Sun Sep 08, 2013 5:37 pm

Hello,
If someone could help me it would be very nice!

I have some problems with DKP3 :
It works nice when I want to get 100 permits / cycle, 26 mil coins / cycle or bonus crews, but with expansions it says "can haven't expansions", if I understand I need to expand more with permits to make it run correctly.

But I have another problem, when I want to put items in my inventory with ID 1-6 and Check Coords, it works perfectly with all residences, municipals, decorations etc... but when I want consumables like permits, energy +3 or gifts etc. It says (28 Sequence OOS) to Inventory (instead of success) and "Wrong Data plugin's STOP".
Why it works with buildings but not with consumables?

It's weird because I can get permits with the cycles but not with the ID 1-6

Thanks,
Orahn.

Orahn

Posts : 2
Points : 4
Join date : 2013-09-08

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Re: DKP3 is 50% functionnal

Post  Kous92 on Mon Sep 09, 2013 4:07 pm

Items same as Energy +3,materials,MoneyVault,Quest Items,... are patched by Z* since February 2013. Only residences,decorations,municipals,landmarks or other buildings works...
Note: Permits options is included on plugin... Please read carefully plugin page.
If you use 2 or more options and you have one OOS Error, all run will be affected !!!
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Kous92

Posts : 204
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Join date : 2011-12-17
Age : 21
Location : France

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Re: DKP3 is 50% functionnal

Post  Orahn on Mon Sep 09, 2013 5:21 pm

Thanks for your answer.
I know that the plugin include permits option, but what I find strange is that the option with cycles is working to get 100 permits cycle but I can't get permits with the ID 1-6. I suppose the application's code is not the same for these 2 options. But if I'm not wrong, if we can get permits with this method but not with the other method it's certainly possible to get some other items with some code updates.
I'm a working programmer and I just recently began to look at the Bot and DKP3's source code so at the moment I don't really know how it works, I juste have little time to spend with that (because of work) but I think I'll look if I can do some arrangements with the actual Z* version.
Anyway, good work for programmers who did this bot Wink

Excuse my english, not my native language!

Orahn

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Join date : 2013-09-08

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Re: DKP3 is 50% functionnal

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